Unity based Android XR prototype exploring real time image recognition, object tracking, and adaptive environmental light estimation for immersive mobile AR experiences.
Interactive real time mobile AR filter featuring head tracking and animated features for responsive user-driven experiences.
Collaborative multiplayer real-time game, developed for the Museum of Science Boston. Featuring interactive physics-based gameplay and multi-screen immersive experiences (Unity).
Custom Android stopwatch application developed using Jetpack Compose, focused on adaptive UI scaling, distraction-free minimalist design for mobile devices.